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The Eristoff Night Wolves players painted the town – literally.
They controlled robotic arms that spray colours of graffiti around. This way they destroy wolves coming out of a large real building’s windows.
Several hundreds of surprised people did and were excited about the effect; some 150 players had a Night Wolve evening to remember!
At the end of the game, the façade burst into pieces, revealing the score.
Everything in real time!
Agency Famous developed a game for their client Eristoff, but needed additional expertise to lift it to the level of ‘absolutely amazing’.
The game was to be played outside, on the façade of a building in a town square, so we added our expertise to complement the team. Our creatives with keyboards created the applied 3D motion graphics and added extra oomph in game design.
The difficulty was to create interactive content ready for architectural mapping. The result had to be an impressive interactive installation ready for players to control with iPads only.
The project also required physics animation and character rigging.
Every element had to be flexible, to be transferred from normal game design to complete interactive 3D motion graphics.
We delivered small scale preview mapping and created the 3D pipeline between static and interactive performance elements.
Our 3D motion graphics helped create a stunning visual interactive experience.
Check out our amazing interactive 3D motion graphics for the realtime projected game!
Several hundreds of surprised people did and were really excited about the effect; some 150 players had a very interactive Mobile Night Wolve evening to remember!
Contributors:
Director Design is Dead: |
Nathalie Dumortier |
Director Design - Polygraphic Designer: |
Wes Nijssen |
Famous - Director: |
Marc Fauconnier |
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